Technology 3 min read

E3 2017 Proves VR is Here to Stay

KDdesignphoto /

KDdesignphoto /

E3 2017 hosted two days of panels, talks, conversations and more with the world’s biggest game developers and special guests. Edgy Labs covers how we know VR technology is here to stay.

The VR market has been growing all the while and is expected to continue expanding. According to Digi-Capital, the combined VR and AR revenue is forecasted to reach $120 billion by 2020, the big chunk of which ($90 billion) is strictly in AR.

However, Sony, Bethesda, and other game giants have largely kept quiet about their content intentions for VR.

Solving the Content Problem: New Games Come to VR

All that seems to have changed during E3 2017 – several triple A titles announced that they would be bringing a version of their game to VR soon.

Big-name game releases coming to VR include:

Fallout 4 VR
The Elder Scrolls V: Skyrim VR

Playstation Steps up as they Provide PSVR Assets

Like Bethesda, Sony also announced a series of VR games.

However, Playstation’s hallmark for success here is that they’re both announcing some of the first original concept VR specific games as well as the hardware to play with.

The 18 E3 Featured game trailers from Playstation included titles such as:

The Inpatient (PSVR)
Monster of the Deep: Final Fantasy XV (PSVR)
Star Child (PSVR)
Moss (PSVR)
Sparc (PSVR)
Transference (PSVR)
No Heroes Allowed! (PSVR Exclusive)

Untapped Potential: VR Game Designers Seek out Kickstarter and Others for Lack of Support

Interviews between RoosterTeeth and indie game developers aren’t anything new for E3 coverage.

But this year, things took an interesting turn. Yesterday, 3 game design contestants who work with VR systems explained how this technology creates a unique set of opportunities.

According to DigiCapital, VR and AR revenue will reach $120 billion USD by 2020.Click To Tweet

Because VR technologies have been in development for so long – the number of experienced designers is relatively limited within the gaming sector.

We’re just starting to hear about triple A title releases for VR. How much longer can entertainment giants afford to wait before they onboard newly trained design staff? Our bet: Not long.

What titles would you like to see come to PSVR? Will VR & AR advertising come to the gaming experience?

First AI Web Content Optimization Platform Just for Writers

Found this article interesting?

Let Stephanie know how much you appreciate this article by clicking the heart icon and by sharing this article on social media.

Profile Image


Comments (0)
Least Recent least recent
share Scroll to top

Link Copied Successfully

Sign in

Sign in to access your personalized homepage, follow authors and topics you love, and clap for stories that matter to you.

Sign in with Google Sign in with Facebook

By using our site you agree to our privacy policy.